﻿package {
	
	//import flash.display.*;
	
	public class Camera2D extends Object {
		var _x:Number;
		var _y:Number;
	
	
		public function Camera2D(xx:Number=0,yy:Number=0):void{
			_x=xx;
			_y=yy;
		}
		
		public function Move():void{
		}
		
		public function Reset():void{
			_x=0;
			_y=0;
		}
	
	}
}